Inspired by the H.G. Wells book, Little Wars, Kunst-Maschinen-Kreig brings together creativity, ingenuity and pointless destruction to satiate mankind’s desire for competition and bragging rights without having to lay waste to foreign lands. It’s a game in which aesthetically minded tinkerers design and build mechanical contraptions that move around an environment, fire crazy projectiles at each other and are capable of being “knocked out” from said projectiles. K.M.K. is practiced by a small, select group of rugged individualists who periodically meet at undisclosed locations packing the latest in hand-crafted firepower to do battle and eat Cheetos.